Winters Grasp

Primal | Attack | 3 MP | Major | TN12 | CON (Stamina) | NA

You envelop a visible target within 20 yards of you in a cloud of frost and ice that lasts up to four rounds. On the turn you cast it the spell inflicts 1d6 penetrating damage. Furthermore, while the spell is in effect the target must make a Constitution (Stamina) vs SP test at the start of each of his turns. If successful, the spell ends. Otherwise the target takes 1d6 more penetrating damage and suffers a cumulative –2 penalty to Speed that lasts as long as the spell does. Those killed by winter’s grasp are frozen solid. This spell’s effects can’t be stacked simultaneously on the same target.

Winters Grasp

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